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	<title>Call Center &#8211; Frankis Website</title>
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	<link>https://fpposchmann.de</link>
	<description>Consulting &#38; Software</description>
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	<title>Call Center &#8211; Frankis Website</title>
	<link>https://fpposchmann.de</link>
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		<title>Call Center Simulation – Influence of Call Durations Distribution on Statistical Results</title>
		<link>https://fpposchmann.de/call-center-simulation-influence-of-call-durations-distribution-on-statistical-results/</link>
					<comments>https://fpposchmann.de/call-center-simulation-influence-of-call-durations-distribution-on-statistical-results/#respond</comments>
		
		<dc:creator><![CDATA[Frank-Peter Poschmann]]></dc:creator>
		<pubDate>Thu, 25 Feb 2021 15:47:07 +0000</pubDate>
				<category><![CDATA[Consulting]]></category>
		<category><![CDATA[Call Center]]></category>
		<category><![CDATA[CCsim]]></category>
		<category><![CDATA[distribution]]></category>
		<category><![CDATA[mean value]]></category>
		<category><![CDATA[simulator]]></category>
		<category><![CDATA[spread]]></category>
		<category><![CDATA[statistical error]]></category>
		<guid isPermaLink="false">https://www.fpposchmann.de/?p=611</guid>

					<description><![CDATA[Recently I’ve refurbished an old project of mine, the Call Center Simulator CCsim (https://apps.apple.com/de/app/ccsim/id1519438028?mt=12). It was a lot of fun to develop this heavy multithreading app. One main reason for me at the very beginning was to see how big the influence of the actual shape of distributions (e.g. for the call duration) besides the mean value is on the results. Now we do have this tool and we can play around a little bit.]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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		<title>Performance of a Heavy Multithreading App on Apple Silicon</title>
		<link>https://fpposchmann.de/performance-of-a-heavy-multithreading-app-on-apple-silicon/</link>
					<comments>https://fpposchmann.de/performance-of-a-heavy-multithreading-app-on-apple-silicon/#respond</comments>
		
		<dc:creator><![CDATA[Frank-Peter Poschmann]]></dc:creator>
		<pubDate>Tue, 01 Dec 2020 17:16:17 +0000</pubDate>
				<category><![CDATA[Swift]]></category>
		<category><![CDATA[Apple Silicon]]></category>
		<category><![CDATA[Big Sur]]></category>
		<category><![CDATA[Call Center]]></category>
		<category><![CDATA[Catalina]]></category>
		<category><![CDATA[CCsim]]></category>
		<category><![CDATA[core]]></category>
		<category><![CDATA[M1]]></category>
		<category><![CDATA[Multithreading]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[simulator]]></category>
		<guid isPermaLink="false">https://www.fpposchmann.de/?p=573</guid>

					<description><![CDATA[I couldn’t resist. Now, the new Apple Silicon macs are out and I had to buy a new Mac mini to test my applications on the new architecture (and the new macOS 11.0). Recently I released my refurbished project, the call center simulator CCsim (https://apps.apple.com/de/app/ccsim/id1519438028?mt=12). It is heavily relying on multithreading and I was eager to see what it is doing on M1-equipped macs.]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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		<title>Performance of Swift vs. Objective-C and the Debugger</title>
		<link>https://fpposchmann.de/performance-of-swift-vs-objective-c-and-the-debugger/</link>
					<comments>https://fpposchmann.de/performance-of-swift-vs-objective-c-and-the-debugger/#respond</comments>
		
		<dc:creator><![CDATA[Frank-Peter Poschmann]]></dc:creator>
		<pubDate>Wed, 12 Aug 2020 11:57:35 +0000</pubDate>
				<category><![CDATA[Swift]]></category>
		<category><![CDATA[Call Center]]></category>
		<category><![CDATA[distribution]]></category>
		<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[random number]]></category>
		<category><![CDATA[simulator]]></category>
		<guid isPermaLink="false">https://www.fpposchmann.de/?p=528</guid>

					<description><![CDATA[Recently I have migrated an old project of mine from Objective-C to Swift. It was not that difficult and it worked out fine, and I was eager to see how the performance of the migrated system would turn out. How big was my disappointment when I saw that the Swift version of my system was at least a factor of 10 slower than the Objective-C version with unchanged functionality. That can’t be true, I thought and debugged at little bit.]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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